How to Create a 3D Website
Creating a 3D website is now easier than ever. With modern JavaScript tools and AI-powered platforms, anyone can design immersive experiences that move, respond, and shine with depth. Here’s how to begin your 3D web journey.
Step 1 — Set Up Your Environment
- 💻 Visual Studio Code – your coding studio.
- 🌐 Google Chrome – for real-time testing.
- ⚙️ Node.js + npm – to install 3D libraries such as Three.js.
npm install three
Step 2 — Learn the Core: Three.js
Three.js lets you render 3D models, lights, and animations directly in your browser. No game engine required.
<script src="https://cdn.jsdelivr.net/npm/three@0.128.0/build/three.min.js"></script>
<canvas id="scene"></canvas>
Step 3 — Create Your 3D Scene
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, window.innerWidth/window.innerHeight, 0.1, 1000);
const renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
const geometry = new THREE.BoxGeometry();
const material = new THREE.MeshStandardMaterial({ color: 0x1a008d });
const cube = new THREE.Mesh(geometry, material);
scene.add(cube);
camera.position.z = 5;
function animate() {
requestAnimationFrame(animate);
cube.rotation.x += 0.02;
cube.rotation.y += 0.02;
renderer.render(scene, camera);
}
animate();
Step 4 — Add Lights and Shadows
const light = new THREE.DirectionalLight(0xffffff, 1);
light.position.set(5, 5, 5);
scene.add(light);
Step 5 — Import 3D Models
Use GLTFLoader to import models made in Blender or downloaded from Sketchfab.
const loader = new THREE.GLTFLoader();
loader.load('model.gltf', function(gltf){
scene.add(gltf.scene);
});
Step 6 — Add Motion and Interaction
Animate your 3D world using GSAP or Spline. Add hover or scroll effects to make your website feel alive.
Step 7 — Publish Your 3D Website
Upload your site to Netlify, GitHub Pages, or your own hosting. Your 3D experience is now ready for the world!
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